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Voodoo

Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Location
Paris, Île-de-France, FR
Arrangement
Remote
Employment type
Contract
Level
Senior
Posted
15 September 2026 (15 days ago)

Checked 2 days agoApplications go to the employer, never to RoleSprint

About this role

ABOUT VOODOO

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

TEAM

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2 https://play.google.com/store/apps/details?id=io.voodoo.paper2&hl=en.

ROLE

Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.

All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.

You will:

- Design and prototype new gameplay modes

- Improve existing Paper Party modes

- Define simple, readable rules for one-finger controls

- Iterate quickly through testing, feedback and playtests

- Balance accessibility, competition, pacing and replayability

- Identify weak ideas early and confidently cut or reshape them

- Work closely with the Paper.io 2 team to turn concepts into playable experiences

- Document your designs clearly

- Fine-tune modes directly in Unity whenever possible

This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.

PROFILE

- 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch

- Experience shipping player-facing content, ideally in mobile games

- A strong understanding of multiplayer and competitive gameplay

- A good sense of pacing, clarity and player motivation

- A pragmatic and iterative approach: prototype, test, cut and retry

- The ability to work independently and take full ownership

- Strong English communication and collaboration skills

NICE TO HAVE

- Strong Unity experience

- Ability to prototype directly in the engine

- Experience with mobile controls, multiplayer or party games

- Experience working on live games or live content

Locations

  • Paris, Île-de-France, FR
  • Madrid, ES
  • Warsaw, PL
  • Lviv, UA
  • Tallinn, EE
  • Karkiv, UA
  • MT
  • Helsinki, FI
  • Stockholm, SE
  • Istanbul, TR
  • Lisboa, PT
  • Berlin, DE
  • Tbilisi, GE
  • Milan, IT
  • Krakow, PL
  • Bucharest, RO
  • London, GB
  • Kiev, UA
  • Barcelona, ES

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About this listing

Advertised by Voodoo and published on Ashby, the applicant tracking system they use.

RoleSprint is not the employer and not a recruiter. Applications are made on the employer’s own site and never reach us; what RoleSprint does is help you decide whether a role is worth your time and prepare for it if it is.

Published 15 September 2026, last checked 2 days ago. A posting stops being advertised here 90 days after the employer published it, and one the employer takes down is marked closed rather than quietly removed.

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