Bedrock Robotics
Software Engineer, State Estimation & Localization
- Location
- San Francisco, CA, US
- Arrangement
- Hybrid
- Employment type
- Full-time
- Posted
- 14 September 2026 (about 2 months ago)
Checked yesterdayApplications go to the employer, never to RoleSprint
About this role
JOIN THE TEAM BRINGING AUTONOMY TO THE BUILT WORLD
At Bedrock, we're moving AI out of the lab and onto real job sites. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. We retrofit the heavy equipment contractors already own, starting with excavators, so experienced crews can safely take on more projects and deliver more of the critical infrastructure our society needs.
In August 2026, Bedrock-equipped excavators began doing fully autonomous, paid work on live commercial job sites. We've more than doubled our customer base since 2025, and our machines now work with contractors across the South, Midwest, and Mid-Atlantic
In October 2026, we raised a $600M Series C co-led by CapitalG and Emergence Capital, bringing our total funding to nearly $1B. We're using it to put more autonomous machines to work, build the field and operations teams behind every deployment, and expand into new machine types and job-site tasks.
This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.
We’re looking for a Software Engineer to develop the state-estimation systems that allow autonomous machines to understand their position, orientation, motion, and configuration. You’ll build production software that combines data from GNSS, IMUs, lidar, cameras, encoders, and other sources, to not only estimate the state of the machine but also the surrounding environment which the machines themselves are actively reshaping.
Accurate state estimation is essential to both safety and performance. Your work will help our machines operate precisely, recognize when sensor data or estimates are unreliable, and respond safely when inputs are delayed, degraded, or unavailable.
Depending on your background, you may focus on real-time sensor fusion, estimator reliability, SLAM, offline optimization, or calibration. This is a hands-on role spanning algorithm design, production software, data analysis, and testing on real machines.
WHAT YOU’LL DO:
- Design, implement, and deploy state-estimation and localization algorithms for autonomous construction machines
- Combine GNSS, IMU, lidar, and machine-sensor data into accurate, real-time estimates of machine position, motion, and configuration
- Improve reliability through sensor monitoring, consistency checks, fault detection, trustworthy confidence estimates, redundancy, and graceful degradation
- Handle measurements that arrive late, out of order, intermittently, or not at all
- Build ground-truth systems, offline reference estimators, metrics, and regression tests that measure performance and expose failures
- Build metrics for fleet wide monitoring of pose and calibration accuracy
- Work on related problems such as sensor calibration, clock synchronization, lidar-based arm estimation, and joint offline estimation
- Diagnose issues using field data, recorded-data replay, and simulation, then test improvements on physical machines
- Collaborate with controls, perception, safety, hardware, and systems teams to improve the performance of the complete autonomy system
WHAT WE'RE LOOKING FOR:
- 4+ years of professional engineering or applied research experience in state estimation, localization, navigation, SLAM, or sensor fusion
- Strong foundations in probabilistic estimation, linear algebra, 3D geometry, and numerical methods
- Hands-on experience with one or more of GNSS/INS fusion, Kalman filtering, factor graphs, lidar or visual odometry, point-cloud registration, or sensor calibration
- Strong production software skills in Rust or modern C++. Our production stack is primarily Rust, and we will support experienced C++ engineers as they ramp up
- Experience measuring estimator performance using ground truth, recorded data, simulation, and real-world testing
- Strong debugging and data-analysis skills, including the ability to investigate problems across algorithms, software, sensors, and hardware
- A degree in Robotics, Computer Science, Electrical Engineering, Mechanical Engineering, Applied Mathematics, or a related field, or equivalent practical experience
WAYS TO STAND OUT:
- Experience deploying state-estimation systems on autonomous vehicles, robots, or embedded platforms
- Experience with estimator monitoring, uncertainty, fault detection, redundancy, or safety-relevant systems
- Experience with nonlinear optimization, factor graphs, or smoothing
- Deep knowledge of GNSS, inertial sensing, lidar, sensor timing, calibration, and real-world failure modes
- Experience with lidar localization, ICP, continuous-time estimation, or articulated-machine estimation
- Experience building offline reference estimators or independent ground-truth systems
- Production experience with Rust
- Familiarity with construction, mining, agricultural, or other heavy industrial machines
OTHER SPECIAL ASPECTS OF THE ROLE:
- Based in the Bay Area with the ability to be onsite at our SF office on a daily/weekly basis
Bedrock Robotics is an Equal Opportunity Employer
We’re committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.
Reasonable Accommodations
We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.
Work location
- San Francisco, CA, US
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About this listing
Advertised by Bedrock Robotics and published on Ashby, the applicant tracking system they use.
RoleSprint is not the employer and not a recruiter. Applications are made on the employer’s own site and never reach us; what RoleSprint does is help you decide whether a role is worth your time and prepare for it if it is.
Published 14 September 2026, last checked yesterday. A posting stops being advertised here 90 days after the employer published it, and one the employer takes down is marked closed rather than quietly removed.